First Choice
It was generally a pretty good day. Whatever little critters ran and hopped to and fro had nary a care in the world, but you knew better.
The demon was stirring.
The horrific red beast of twirling miasma, endlessly circling the log neglected castle. Wailing out its cry to any and all that were foolish enough to draw within earshot. And even with the roaming mechanical beasts that guarded Hyrule field, you had once in your past heard its call.
It ignited a spark in your chest, a tremendous beacon of purpose in your soul. You knew it without a doubt, you had heard the harried mutters of the elders in your village.
It has been one hundred years since the great fall of the Hyrule. An ever constant reminder to any and all who had the gumption to go out and look from a high enough vantage point. One hundred years... And yet there was still hope. A prophecy, told in whispers and half truths.
Once a century has past, the hero will rise.
You knew, you were that hero. The hero who woulda save all of hyrule from the great evil beast.
If only you could figure out how to start.
You are a-
[]- Goron.
Strong of body and hardy of spirit, you know your strength will carry you through any challenge. As long as that challenge doesn't include swimming. You like the idea, but no matter how you thrash your limbs you can never seem to rise up off the bottom of the nearby stream. Must be something wrong with water. With the recent events of the Divine beast causing havoc with Death Mountain, you have decided to put a stop to its careless rampage.
[]- Zora.
An absolute terror in any watery domain, you swim with the greatest of ease. Your fins are hardy enough to use as blunt clubs, even if you haven't figured out the elusive legendary technique of the Boomerang Fins. You think that might have just been a cruel prank someone somewhere told you to make them leave you alone... You love the idea of a desert, but you have trouble picturing the idea in your head.
[]- Korok.
Oh god, why is everyone everywhere so large? No one told you that even Hylians were giants! it all seems like a horrific prank, but you won't let it get you down! Weak of body, but strong of will. People seem to ignore a Korok if they use just a bit of the Great Dekus magic... You've never been out of the lost woods, but you know you'll find your way if you persevere. It can't be that hard to read a map, can it?
-Note, Korok acts as its own gender option (genderless woods spirit) and doesn't stack with the 'male/female' choice.
[]- Hylian.
Arguably the most balanced of the hyrule races, but lacking of traits the rest hold as fundamental truths. You should be able to rise to any challenge due to your flexibility, but you know that there are better tools for any specific job and task. Get a Goron to move a boulder, ask a zora to fetch a piece of jewelry from the bottom of a stream. You're resourceful, so get to it!
[]- Gerudo.
Who knew the rest of Hyrule was so unfathomably cold all the time? And water, it just falls from the sky! Randomly! You can't quite understand why that one voe keeps staring at you when you visit the trading post oasis, but you're fairly certain he's planning on mugging you at some point. Why else would he be staring so intently? You'll be ready to knock his teeth in for daring to accost a proud Gerudo warrior!
-Note, Gerudo acts as its own gender option (female warrior) and doesn't stack with the 'male/female' choice.
You are-
[]- Male
Brought up as a humble crafter, you have a sturdy weapon you made from the pure elements of iron/wood yourself. Your parents are against your heading out to combat evil, but you'll show them your spirit and determination. Moblins and Bokoblins beware, your sword/bow/other awaits in their future!
[]- Female
Brought up as a simple jewelry maker, your capabilities towards the finer arts of war are unfortunately lacking. But unbeknownst to your parents, you have been learning simple magic spells from the village hermit. Moblins and Bokoblins beware, a fireball awaits in their future!
You are 18 years of age, a legal adult in the eyes of your chosen background. While there will be those that argue against your quest, you will not be forbidden from such a decision.
Your main goal is- (please note that this choice will decide on the title of the quest, being placed within the 'To Be Determined' header.)
[]- The Path Of Courage-
You know you can prevail, through any hardship. Your goal is to defeat the beast of hyrule castle, and nothing more. People are languishing in fear, and you can't stand by and bare to watch that degradation in your fellow kinsman.
[]- The Path Of Wisdom-
You know you can't win alone. Your goal is to gather a likeminded group of individuals who can help you stop the rampaging divine beasts, and finally once and for all silence the harrowing cry of the beast of Hyrule castle.
[]- The Path Of Power-
You know that power is everything. Your goal is to gather everything and anything to you to make yourself stronger. If it's a blade, a tome of knowledge, or even a gaggle of slaves (ahem, legally gathered mercenaries) to wield arms against your foes... Anything is allowed in your forward path to ultimate power.
Note- Even though I am starting a quest of the same name and initial content on SV, SB and QQ, I expect these stories to vary quite wildly from each other due to specific member input.
The demon was stirring.
The horrific red beast of twirling miasma, endlessly circling the log neglected castle. Wailing out its cry to any and all that were foolish enough to draw within earshot. And even with the roaming mechanical beasts that guarded Hyrule field, you had once in your past heard its call.
It ignited a spark in your chest, a tremendous beacon of purpose in your soul. You knew it without a doubt, you had heard the harried mutters of the elders in your village.
It has been one hundred years since the great fall of the Hyrule. An ever constant reminder to any and all who had the gumption to go out and look from a high enough vantage point. One hundred years... And yet there was still hope. A prophecy, told in whispers and half truths.
Once a century has past, the hero will rise.
You knew, you were that hero. The hero who woulda save all of hyrule from the great evil beast.
If only you could figure out how to start.
You are a-
[]- Goron.
Strong of body and hardy of spirit, you know your strength will carry you through any challenge. As long as that challenge doesn't include swimming. You like the idea, but no matter how you thrash your limbs you can never seem to rise up off the bottom of the nearby stream. Must be something wrong with water. With the recent events of the Divine beast causing havoc with Death Mountain, you have decided to put a stop to its careless rampage.
[]- Zora.
An absolute terror in any watery domain, you swim with the greatest of ease. Your fins are hardy enough to use as blunt clubs, even if you haven't figured out the elusive legendary technique of the Boomerang Fins. You think that might have just been a cruel prank someone somewhere told you to make them leave you alone... You love the idea of a desert, but you have trouble picturing the idea in your head.
[]- Korok.
Oh god, why is everyone everywhere so large? No one told you that even Hylians were giants! it all seems like a horrific prank, but you won't let it get you down! Weak of body, but strong of will. People seem to ignore a Korok if they use just a bit of the Great Dekus magic... You've never been out of the lost woods, but you know you'll find your way if you persevere. It can't be that hard to read a map, can it?
-Note, Korok acts as its own gender option (genderless woods spirit) and doesn't stack with the 'male/female' choice.
[]- Hylian.
Arguably the most balanced of the hyrule races, but lacking of traits the rest hold as fundamental truths. You should be able to rise to any challenge due to your flexibility, but you know that there are better tools for any specific job and task. Get a Goron to move a boulder, ask a zora to fetch a piece of jewelry from the bottom of a stream. You're resourceful, so get to it!
[]- Gerudo.
Who knew the rest of Hyrule was so unfathomably cold all the time? And water, it just falls from the sky! Randomly! You can't quite understand why that one voe keeps staring at you when you visit the trading post oasis, but you're fairly certain he's planning on mugging you at some point. Why else would he be staring so intently? You'll be ready to knock his teeth in for daring to accost a proud Gerudo warrior!
-Note, Gerudo acts as its own gender option (female warrior) and doesn't stack with the 'male/female' choice.
You are-
[]- Male
Brought up as a humble crafter, you have a sturdy weapon you made from the pure elements of iron/wood yourself. Your parents are against your heading out to combat evil, but you'll show them your spirit and determination. Moblins and Bokoblins beware, your sword/bow/other awaits in their future!
[]- Female
Brought up as a simple jewelry maker, your capabilities towards the finer arts of war are unfortunately lacking. But unbeknownst to your parents, you have been learning simple magic spells from the village hermit. Moblins and Bokoblins beware, a fireball awaits in their future!
You are 18 years of age, a legal adult in the eyes of your chosen background. While there will be those that argue against your quest, you will not be forbidden from such a decision.
Your main goal is- (please note that this choice will decide on the title of the quest, being placed within the 'To Be Determined' header.)
[]- The Path Of Courage-
You know you can prevail, through any hardship. Your goal is to defeat the beast of hyrule castle, and nothing more. People are languishing in fear, and you can't stand by and bare to watch that degradation in your fellow kinsman.
[]- The Path Of Wisdom-
You know you can't win alone. Your goal is to gather a likeminded group of individuals who can help you stop the rampaging divine beasts, and finally once and for all silence the harrowing cry of the beast of Hyrule castle.
[]- The Path Of Power-
You know that power is everything. Your goal is to gather everything and anything to you to make yourself stronger. If it's a blade, a tome of knowledge, or even a gaggle of slaves (ahem, legally gathered mercenaries) to wield arms against your foes... Anything is allowed in your forward path to ultimate power.
Note- Even though I am starting a quest of the same name and initial content on SV, SB and QQ, I expect these stories to vary quite wildly from each other due to specific member input.