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RP&Q Discussion & Idea Thread

In a Mega Cartoon Crossover world where 8 Villains teamed up And actually successfully took over the world, you play as Brain , the one usually considered the least of the 8 World Lords, but the most benevolent to his citizens. Joined just by Pinky (of course) and Pinkie Pie (for reasons revealed in the Quest) at first, you slowly gain new allies, bussinesses and territory as time goes on in your ultimate quest to make your home BrainLand a great place to live!

Any interest?
 
I need help with my WIP quest. The quest is a military strategy game. I'm currently thinking about what assets I should give to players.

So far, these are what I have:

[] Extra Supply: (Description) (Start with more resources)

[] Mineral Veins: (Description) (Bonus to material resources)

[] Fortress: (Description) (Bonus to base defense)

[] Recon Drones: (Description) (Bonus to recon)

[] Satisfactory: (Description) (Start with more small factories and power plants)

[] Small Laboratory: (Description) (Start with 2d10 research dice)
 
I been thinking of creating a game about Britain in TNO universe in here. I just need someone to help me writing and idea ( I am a very bad English writers). If you interested and want to help run the game as co-gm, I am happy to welcomed you and please pm me
 
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I will provide discord, information, and some basic idea. Just need someone to help me with concept, idea, and writings. So anyone interested?
 
I've been thinking about this quest idea for a while and I want to hear your thought.

The quest is a space colony game using a (modified) CK2 system where the players are tasked to establish a space colony on another planet. What I'm currently working on are the opening votes.

Thankfully, Civilization: Beyond Earth answers my question. During colony generation, the player chooses what they want to bring. They're sponsor (think nation and faction), colonists, spacecraft, and cargo.

Though, I haven't think thoroughly about how the votes affect the quest. I have some ideas for the latter two - like whether the players want a moving colony for the spacecraft vote - but not for the former two.

Do you have suggestions?
 
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