Turn 60 - Summer 2189/3039
Confederated Forces:
[] Operation Arminius: active
Time: ?, Chance of Success: 60%
Roll 1 of ?, Roll 1d100: 35+15 = 50 - Success (All actions)
Roll 2 of ?, Roll 1d100: 79+15 = 94 - Success
Roll 3 of ?, Roll 1d100: 77+15 = 92 - Success
Roll 4 of ?, Roll 1d100: 40+15 = 55 - Success
Concerning the problem of what to do with the Marian Hegemony following the complete collapse of its government in the wake of the slave uprising, the Confederation called in a new conference on Lothario, as the major partners of the Lothian Pact are still active there.
The main goal of the Second Lothian Confedernce was to find out what to do with the Marian Hegemony. From the beginning, the Confederated diplomats stressed it would be unwise for either the Lothians or the Illyrians to try and carve up parts of the Hegemony for themselves, mainly because they were lacking any military forces to protect the area, as well as not having any actual claims on the area. To this end the OCP diplomats were putting pressure on the two 'junior partners' to keep everything down to peacekeeping forces, until a new government could be set up.
Here, discussion ranged for a while on the new governmental form, with the Confederation favoring a democratic style government, which was already working out nicely on Circinus and the former worlds of the Federation. There was no result in sight for Summer, but it was clear the new Marian would be expected to have friendly relations with the Lothian Pact and that significant diplomatic pressure would be applied. In a sense, the future Marian nation would become a client to the Lothian Pact.
active for ? more turns
[] Fleet Extension: active
Time: 3 turns, Chance of Success 70%
Roll 1 of 3, Roll 1d100: 9+15 = 24 - Failure (All Actions)
Roll 2 of 3, Roll 1d100: 68+15 = 81 - Success
Roll 3 of 3, Roll 1d100: 28+15 = 43 - Success
Combined: 50 - Success
Number of WarShips, Roll 2d6: 5+8 = 13
After continued talks with Parliament, the Confederated Forces were finally able to get the Fleet extension program approved. However, while they had been requesting more vessels, Parliament was only willing to green light the construction of 13 WarShips, eight of them of the Engrod Landing Carrier class and five Arethusa Patrol Leader class.
The Engrod were already bookmarked for the 2nd to 5th Expeditionary Divisions, with four coming online in Winter 2189 and four in Summer 2190. Of the Arethusas, three would be ready by Autumn 2189 and the remaining two in Spring 2190.
Reward: Construction of 13 new WarShips
OCP Survey Office:
[] NAIS Intelligence: active
Time: 6 turns, Chance of success: 40%
Roll 1 of 6, Roll 1d100: 78+15 = 93 - Success (All Intel actions)
Roll 2 of 6, Roll 1d100: 60+15 = 75 - Success
Roll 3 of 6, Roll 1d100: 35+15 = 50 - Failure
Roll 4 of 6, Roll 1d100: 16+15 = 31 - Failure
Roll 5 of 6, Roll 1d100: 68+15 = 83 - Success
If there was any positive side for the situation with Hanse Davion, it was that the First Prince was openly interested in the medical technology of the Confederation, offering to invite medical researchers into the NAIS, which had initially been funded with medical research in mind, but extended over the years.
To the Survey Office this was what they had needed, and they used it successfully on the Parlamentary Advisory Panel for Intelligence. The Federated Suns were openly inviting Confederated medical personnel into the NAIS and only some additional work might be needed to get additional personnel into the NAIS as well, like computer scientists or something similar.
Eventually, diplomats were able to push the research exchange through, allowing medical personnel of both nations to get into the NAIS and Earth university hospitals respectively, as well as a few additional researchers, some of which, on the Confederation side, would double as agents, while it was expected the Federated Suns would send their own agents among their researchers.
But known agents were better than unknown ones, as they could be easier kept under control.
active for 1 more turn
[] Combine Intelligence: - 5 votes active
Time 6 turns, Chance of success: 60%
Roll 1 of 6, Roll 1d100: 61+15 = 76 - Success (All Intel actions)
While the Draconis Combine was under attack of both the Federated Suns and the Lyran Commonwealth, with the reasons well understood by the Survey Office, it was believed there would still be a need to gather intelligence about the Draconis Combine, or at least about whatever remained of the Inner Sphere nations once the Federated Suns were done with it.
There was some time pressure on the operation, so there Survey Office pulled three of its Walsingham class survey vessels and after provisioning them, sent them out to gather Signal Intelligence from the Draconis Combine.
active for 5 more turns
OCP Diplomatic Corps:
[] Diplomatic Contact - FWL: active
Time: 4 turns, Chance of success: 70%
Roll 1 of 4, Roll 1d100: 99+5 = 104 - Crit Success (Circinus Conference)
Roll 2 of 4, Roll 1d100: 15+5 = 20 - Failure
Roll 3 of 4, Roll 1d100: 45+5 = 50 - Success
Roll 4 of 4, Roll 1d100: 80+5 = 85 - Success
Combined: 65 - Success
Talks with the FWL government concerning the establishment of an embassy on Atreus can be successfully concluded.
However, the ongoing conflict between the FedCom governments and the Draconis Combine leads to a few questions bothering the FWL's reaction, while noting the OCP will remain completely neutral in the conflict. Janos Marik mentioned the FWL would remain neutral as well, as the FWL still had to recover from the disastrous war that led to the independence of Andurien.
Additionally, friendly relations could be established with Duggan Marik, the hair to Janos Marik, who openly pondered about laying down the post of Captain-General. As current Minister of Trade, he was very interested in future trade agreements, especially concerning the Jump Ships that was given to the FWL as a gift.
In the end, opening the embassy led to better relations with the Free Worlds League.
Reward: Embassy in selected nation, +5 to diplomatic actions with the nation
[] Diplomatic Contact - Andurien: active
Time: 4 turns, Chance of success: 70%
Roll 1 of 4, Roll 1d100: 44+5 = 49 - Success (Circinus Conference)
Roll 2 of 4, Roll 1d100: 32+5 = 37 - Success
Roll 3 of 4, Roll 1d100: 83+5 = 88 - success
Roll 4 of 4, Roll 1d100: 75+5 = 80 - Success
Combined: 63 - Success
As with the FWL contact, the talks with the Andurien government concluded successfully, allowing the Confederation to set up and embassy on Andurien, which resulted in better relations with the newly independent nation.
Reward: Embassy in selected nation, +5 to diplomatic actions with the nation
OCP Trade Organization:
[] Space Industry: active
Time: 4 turns, Chance of success: 60%
Roll 1 of 4, Roll 1d100: 5+10+10+10 = 35 - Failure (Stronger Economy, Economic Ties, Interstellar Communication Network)
Roll 2 of 4, Roll 1d100: 76+10+10+10 = 106 - Success
Roll 3 of 4, Roll 1d100: 80+10+10+10 = 110 - Success
The massive interest in setting up and moving industrial complexes from planet side, up into orbital and deep space structures continues, which is largely due to the newly massively improved supply of raw material from the new mining operations. In many cases the same companies that have set up mines, were now extending their stations with refineries and fabrication systems.
In many cases conventional raw material refinement, whether smelting or chemical refinement, directly produced material for further construction of orbital infrastructure and habitats, easily growing the established economy.
active for 1 more turn
[] Geoforming: - 9 votes active
Time: 6 turns, Chance of success: 55%
Roll 1 of 6, Roll 1d100: 35+10+10+10 = 65 - Success (Stronger Economy, Economic Ties, Interstellar Communication Network)
Ever since the planet Hannover had been contacted and the scope of the planet's geoengineering plants, to keep the planet habitable, has become known, many people were loudly deliberating about how to combine the knowledge the Hannoverians had with the Three Systems, creating better ways to geoform not only planets, but also large habitats.
By now even the OCPTO had realized the resulting technology would certainly help settle more planets, even though more and more people, be they human or not, wished to rather emigrate to space habitats. Though it was not only using the technology in local markets, but also supporting worlds in the Inner Sphere with rebuilding the geoforming infrastructure lost during the Succession Wars, or had never been built, to make these worlds more habitable as well.
Already the planet Pandemonium was a test bed for these technologies, with more or less success.
active for 5 more turns
OCP Office for Science and Development:
[] HFEG Jump II: - 6 votes active
Time: 6 turns, Chance of success: 50%
Roll 1 of 6, Roll 1d100: 45+10+10 = 65 - Success (Research Center Sol, Interstellar Communication Network)
While many within the scientific community were still not sure whether it was a good idea to already return to the attempt to develop a combination of the HFEG and Jump drives, there were a few teams out there, who believed it was more of an engineering problem to develop such a drive system rather than a problem for theoretical physics.
One of the main teams working on the engineering side of this new approach was working in the University of Mumbai, already known for its hand in developing the Shrivatsa System, which was integral to modern space travel, thanks to its multiple use cases, from protection against cosmic rays, over passive propulsion, to enabling to redirect certain types of weapons.
The team around Drs. Ekam Singh and Damini Radhakrishnan noted both drive systems used magnetic fields to induce a translation event and it could be possible to find a way to combine these, rather than try to find a way to create a completely new drive system.
active for 5 more turns
[] Plasma Containment Research: - 7 votes
Time: 4 turns, Chance of success: 45%
Roll 1 of 4, Roll 1d100: 74+10+10 = 94 - Success (Research Center Sol, Interstellar Communication Network)
Much like the new idea for the HFEG Jump system, the alien inspired more advanced plasma containment was allowed to slowly make its way through the various minds of the scientific community, to find a new and novel idea how to finally crack the technology. And much like with the HFEG Jump system, it was largely engineers this time around that prepared to have a go at the problem.
active for 3 more turns
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OCP Internal Events:
Extra Votes:
Should the OCP support the 'Lupus Republic' project with a Von Neumann?
[] Yes, definately. One volunteered after all. Might get is some diplomatic boni for the new nation. - 9 votes
The loading of the six jumpship freighters and their attending dropships finishes and Star Captain Bavros is informed about Karen S'jeet's and Pride of Hiigara wishes to accompany them, offering her services as a mobile factory to build up the infrastructure needed to house however many people will be moving to Plato and Aristotle. At first Bavros was unhappy about the situation, directly noting his people, when they were still Star League, which had earned unfortunate experiences with Artificial Intelligences in the form of Caspar drones. However, he and the other captains had direct contact with many AIs and non-humans over the past few months and eventually were ready to accept the Pride of Hiigara as a companion. When the massive Von Neumann arrives at Beta Hydri, Bavros is astonished bout the size of the vessel, which easily dwarfs the Belisarius.
And while Karen S'jeet may support the Lupus Republic, there are some limits put on her by the Confederation's Parliament. For one, she is to make use of the Helm Database and its contents as much as possible and only sparingly use OCP technology, whether it may be Open Source or not. The reason given is that Clan Nova Cat is much more familiar with Inner Sphere technology than with OCP technology, but the underlaying reason is clear to S'jeet, as the Parliament does not wish to simply give out more advanced technologies, where it is more advanced than the Inner Sphere.
As S'Jeet moves to the Socrates system, along with the jump freighters, she makes use of her parasites to set a chain of Ternary Caldran Ansible Nodes to enable direct communication and on arrival several surveillance satellites, after informing Bavros that she will scout out the system's two asteroid belts for valuable asteroids to use up as material. The arrival of the Pride of Hiigara causes a stir within the people already in the system, as they did not expect the massive vessel at all. While they nearly fire on the Von Neumann, Bavros and S'Jeet can talk them down and accept the help.
Especially after S'Jeet is informed that there will be millions of people moved from Clan Space to the Republic. Already present are five Warships, about two dozen jumpships carrying various numbers of dropships and several modular space stations. Two of the stations are factories of their own and one a mining station already processing a small asteroid. However, it is clear these stations are not primarily meant for this sort of construction work and the Pride of Hiigara will increase the production capacity within the system by 400%.
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Deep Space Signal Intelligence Network Report:
Marian Hegemony:
No additional informations needed.
Lothian Pact:
Lothian League:
Illyrian Palatinate:
No additional informations needed.
Inner Sphere:
Federated Commonwealth:
Lyran Commonwealth:
Federated Suns:
After the discovery that Hanse Davion was the target of a biogenic assassination, the First Prince elected to undergo surgery to implant an artificial heart from OCP technology, fabricated on site and makes a complete recovery from the surgery, thanks to the slightly more advanced medical technology, compared to what is available to the Federated Suns.
Results: +10 to diplomatic actions in the Federated Suns
This of course led to massive speculation on who could have created the bio-weapon, with the main culprit being Comstar, who had been able to keep Star Leage levels of technology. While the Magistracy of Canopus certainly is regarded as possessing the knowledge to create such a weapon, this periphery nation lacks any motive, while Comstar does/did have one.
Draconis Combine:
The Draconis Combine is finally able to return limited HPG service to their nations, but its entity is taken up by military traffic as for the first time in months the Combines leadership can get a full picture about the situation. By now FedCom forces had pushed into the Combine across all borders and the Lyran portion of the attack was attempting to push towards Luthien from a pocket around Yamarovka, only 75 lightyears from Luthien.
Where the Lyrans had been able to make further gains compared to the Federated Suns, most of the Combines defenses were still placed at the border to the Suns, who thereby had to face stiffer resistance.
Free Worlds League:
Not much of interest is happening within the FWL.
Dutchy of Andurien:
Not much of interest is happening within the Dutchy of Andurien.
Terra Situation:
At Terra, the death of Devlin Stone is followed by a broadcast from a hooded figure speaking for the 'Brotherhood of St. Cameron', demanding that the forces of the 'backwards' Commonwealth and Federated Suns to depart immediately from the planet or suffer the consequences. The figure further stated their presence had driven away the return of the Camerons and it was not to be tolerated.
Following the broadcast, other broadcasts of other groups follow, differing to various degrees in content, some wishing to force the Fed Com forces off the world, some wishing them to remain. The situation became uncontrollable as various cities across the globe raised up in revolt of one sort or another.
The detonation of a self-destruction nuclear device under Hilton Head, killing several ten thousand people, sparks fighting between the various groups, while the FedCom forces attempt to reinstate order. However, it appears that FedCom agents have long since recovered all data that was recoverable.
Finally, in late Summer, another broadcast from the 'Brotherhood of St. Cameron' demands again for FedCom forces to leave, or the consequences would be global, as the 'Brotherhood' would choose to destroy Earth, rather than let the 'Scavenger Lords' lord over the planet.
Expansion and Suggestions:
The DSSI Network slowly continues to expand into the Inner Sphere.
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Random Event - Nothing happens
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