Turn 56 - Summer 2188/3038
Confederated Forces:
[] Operation Doolittle: active
Time: 4 turns, Chance of success: 65%
Roll 1 of 45, Roll 1d100: 39+15 = 54 - Success (All military actions)
Roll 2 of 45. Roll 1d100: 50+15 = 65 - Success
Roll 3 of 45, Roll 1d100: 84+15 = 99 - Artificial Crit
Roll 4 of 45, Roll 1d100: 11+15 = 26 - Failure
Divert Operation Doolittle to Terra to hold the system while OCP decides what to do with Terra:
[] Divert Doolittle to Terra: - 4 votes -> Adds one more turn to action
With the success of Operation Dolittle and the Task Force already in place, several parties within the OCP Partliament demanded that TF Dolittle be sent towards Terra in the aftermath of the collapse of Comstar, with the acknowledgement that this would extend the operation by several months.
While the support vessels took care of the recovered Comstar WarShips and put them into a state where they could be jumped to OCP space, TF Dolittle moved into the Terra system in late Summer, only to find that even with Operation Prometheus a year earlier, not all information had been gathered concerning Terra. Indeed, nine additional WarShips were discovered in system, two Congress class, three Aegis class, three Essex class and one Sovietskii Soyus class.
They all appeared to be in some sort of operational state. Several vessels were located around Saturn, while others were in orbit around Terra. Some were taking potshots at each other, but did not open start firing, while the situation on Terra appeared to heat up. This was all the result of the aftermath of the Comstar schism.
While observing, several unknown KKVs destroyed the installations at Saturn, as well as one of the Aegis class vessels. Backtracking of the KKVs and limited mapping of the systems Kuiper Belt showed the KKVS appeared to originate on one of the Belter Habitat clusters there, but not much more could be said.
A short while later, several dropships left Terra to dock with the Sovietskii Soyus and two of the Essex, before fleeing towards the Nair Point, followed and engaged at range by three Aegis, one of which was heavily damaged in the fight, while one of the Essex was completely destroyed. The two surviving vessels then jumped out into one of corewards uninhabited systems, followed by an almost immediate jump towards another system outside the actual effective range of the Superlimunal Wave Detector of the Belisarius.
As this extension was not prepared for in operational planning for Operation Dolittle, there was little the Task Force could actually do, other than observe and request operational guidance from Sol.
active for 1 more turn
[] Project Green Bracket: active
Time: 4 turns, Chance of success: 65%
Roll 1 of 4, Roll 1d100: 59+5+5+10 = 79 - Success (Ground Weapon Development, All R&D, Artillery R&D)
Roll 2 of 4, Roll 1d100: 19+5+5+10 = 39 - Success
Roll 3 of 4, Roll 1d100: 5+5+5+10 = 25 - Failure
The development of new artillery systems was overshadowed by a massive scandal involving several of the companies working on tube and missile artillery working together to pretty much bribe several of the officials involved in the process of selecting the new artillery systems for the OCP. While disguised as 'Lobbying', large monetary bribes were presented to the officials and even Confederated Forced officers. That the bribes were even discovered was only thanks to an anonymous source within the Confederated Forces group working on the selection process.
The situation heavily impacted the project.
active for 1 more turns
WCDC Survey Office:
[] Strategic Intelligence: active
Time: 5 turns, Chance of success: 55%
Roll 1 of 5, Roll 1d100: 6 - Failure
Roll 2 of 5, Roll 1d100: 57 - Success
Finally, with the majority of the Comstar situation under some sort of control from the Intelligence standpoint, work on future Strategic Intelligence on the Inner Sphere nations could actually begin, concentrating for the time being on the Free Worlds League and the Lyran Commonwealth as the direct next door neighbors of the OCP.
active for 3 more turns
[] HumInt: active
Time: 3 turns, Chance of success: 40%
Roll 1 of 3, Roll 1d100: 19+10 = 29 - Failure (to all DSSINOO operations)
Roll 2 of 3, Roll 1d100: 57+10 = 67 - Success
Roll 3 of 3, Roll 1d100: 30+10 = 40 - Faulure
Combined: 45 - Failure
To continue with the Project, several prototypes of a MOOSE device were produced and tested in Low Earth Orbit. There, the project continuously encountered failure after failure, as almost all the prototype devices failed spectacularly in one form or another, even while making use of modern technologies.
Disparaging over the project and its second complete failure to get any usable result caused the project team stop work in disgust, while the Intelligence section of the Survey Office washed their hands of the entire undesirable project. There would not be another attempt to develop a way to directly insert agents onto a planet.
Reward: Project HumInt is seen as complete failure and cannot be taken again
[] NIAS Intelligence: - 5 votes active
Time: 6 turns, Chance of success: 40%
Roll 1 of 6, Roll 1d100: 78 = 78 - Success
With the initial intelligence surveys of the NIAS, the Survey Office felt the need to discover more about the campus and the projects going on within. However, Smart Dust and Nano Drones could only produce so much intel about the vast area of the NIAS and it was believed that inside intelligence was needed.
As such, work began to insert an agent into the NIAS. One of the easiest ways for the agents on the ground was to make use of the somewhat chaotic situation in the aftermath of the Comstar Schism and the frantic activity within the NIAS to begin working at the place as a janitor and slip through a few cracks. The janitor would release more Smart Dust and Nano Drones to take a look at other projects, as well as talk with other janitorial staff.
active for 5 more turns
OCP Diplomatic Corps:
[] Charm Offensive IV: active
Time: 4 turns, Chance of success: 60%
Roll 1 of 4, Roll 1d100: 58 - Success
Roll 2 of 4, Roll 1d100: 66 - Success
Roll 3 of 4, Roll 1d100: 87 - Success
Roll 4 of 4, Roll 1d100: 41 - Success
Combined: 63 - Success
The Charme Offensive slowly comes to a halt, having managed to improve the relations to all nearby systems.
Reward: Better diplomatic relations to the known worlds, +5 to diplomatic actions with the worlds
[] Lothiatio Conference active
Time: 3 turns, Chance of success: 65%
Roll 1 of 3, Roll 1d100: 67 - Success
Roll 2 of 3, Roll 1d100: 50 - Success
Roll 3 of 3, Roll 1d100: 36 - Success
Combined: 51 - Success
It became clear the Marian Hegemony had some sort of intelligence operation on Lothario, as the Lotharian Conference was informed by a representative of the Hegemony with a piece of writing that could be described as 'cease and desist', threatening with military action, should the Lothian Pact form with the OCP as partner, instead 'offering' that the Marian Hegemony joined instead. The representative is all but laughed out of the conference in late Summer.
Still talks with the two parties of the Lotharian Pact and the OCP continue, eventually coming to a close, with the OCP signing into the Lothian Pact in late Summer, with the understanding that the OCP is expected to be the 'Big Brother' of the Defensive Pact, considering that the two other nations are weak militarily when compared to the OCP and the Inner Sphere Powers.
The signing of the Pact does not come one minute too late, as the OCP Survey Office informs the Lothian Pact members about Marian Forces leaving New Venice and Addhara.
Reward: Defensive Pact between the Lothian League, the Illyrian Palatinate and the OCP
OCP Trade Organization:
[] Heavy Warship: active
Time: 3 turns, Chance of success: 60%
Roll 1 of 3, Roll 1d100: 43+10+10+10+10 = 83 - Success (Stronger Economy, Economic Ties, Military-Industrial Complex, Interstellar Communication Network)
Roll 2 of 3, Roll 1d100: 39+10+10+10+10 = 79 - Success
The proposals slowly came in, though only a limited number of design offices and dockyards even tried to propose a design for a new native Heavy WarShip. Some designs appeared to be modifications on the base design of the Belisarius, while others were original designs, with a single design being based on a fictional space battleship.
However, most of the offered designs seem to have a mass 'sweet spot' in the range of 1.75Mtonnes, with the capability to carry at least 40 combat craft. Some designs equipped with purely energy based weapons, while others would be able to saturate battle space with massive number of missiles of all classes.
active for 1 more turns
[] Space Mining: - 7 votes active
Time: 4 turns, Chance of success: 70%
Roll 1 of 4, Roll 1d100: 55+10+10+10 = 85 - Success (Stronger Economy, Economic Ties, Interstellar Communication Network)
With the formation of the OCP, many within the OCPTO expected the economy with grow further, as companies continued to expand their product lines and new factories were opened. With the growth in the secondary industry, there was a need to prepare the primary industry to supply more raw material of any type.
Rather than to make use of planetary mines to provide these raw materials, the OCPTO made the conscious decision to provide incentives for the creation of more space based raw material extraction, largely due to the growing space borne industry, but also to prevent ecological catastrophes like in the mid 21st century on Earth, or on Jerat during a similar time frame.
Additionally, there was a growing number of space borne habitats within several claimed systems between the Three Systems, which could provide the labor to those space mining operations.
active for 3 more turns
OCP Office for Science and Development:
[] Helm Datacore Analysis: active
Time: 6 turns, Chance is success: 60%
Roll 1 of 6, Roll 1d100: 70+10+10 = 90 - Success (Research Center Sol, Interstellar Communication Network)
Roll 2 of 6, Roll 1d100: 13+10+10 = 33 - Failure
Roll 3 of 6, Roll 1d100: 42+10+10 = 62 - Success
After long hard work of the data recovery specialists involved in the Helm Datacore recovery and analysis, it was finally possible to work out several of the problems involving the core. Apparently, the Datacore was making use of a Btrfs based file system, with several additional features, but also lacking others. This allowed to finally show there had been some errors made during the initial copying process and that possibly several storage devices on which the data core had originally been housed had not been working correctly, sending out nearly random data streams.
It was possible to finally work out the directory structure, however, making it possible to eventually read the remaining files on the data core, even though reading the actual data in these files would be a bit of a challenge.
active for 3 more turns
[] General Hyperwave Research: - 5 votes active
Time: 4 turns, Chance of success: 40%
Roll 1 of 4, Roll 1d100: 73+10+10 = 93 - Success (Research Center Sol, Interstellar Communication Network)
With the work on the Local Area Mesh Networking for Hyperwave transceivers concluded, many of the researchers of the area began to look at their knowlede on hyperwaves and wondered what else could there be to be developed from the system.
Already hyperwave would be used to transmit data over long distances of several hundred lightyears, as well as detecting spacecraft jumping or moving though the Everchanging Black. But there were still a few things that might be discovered when working with the physics and the technology.
active for 3 more turns
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OCP Internal Events:
The young OCP government believes that the time is ripe to hold the first general elections to the OCP Parliament and Senate in a year's time, and the new OCP-wide parties are rushing into the preparations.
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Deep Space Signal Intelligence Network Report:
Marian Hegemony:
Marian Attack chance: 50%, Roll 1d6 (even - attack, odd - no attack): 6 - attack
For most of Summer, the four Hegemony Legions continue to train on New Venice and Addhara. Only in late Summer they are getting the order to leave for their JumpShips and prepare to jump to Paulina and Logan Prime and begin the 'subjugation of the Lothians', expecting surprise to be on their side.
As such, the newly formed Lothian Pact comes into action, causing the OCP to split the 1st Expeditionary Division, sending OCPS Chasslor to Paulina, while OCPS Onsay moves to Logan Prime, where the forces disembark, preparing for the defense of the two systems.
Result: Forced Action - Operation Arminius
Lothian Pact:
Lothian League:
Illyrian Palatinate:
With the ultimatum coming from the Marian Hegemony during the Lotharian Conference, both the League and the Palatinate decide they need to put their own forces into a state of high readiness and station them on worlds closest to each other, so that they can prepare to jump to the other's support should the need arise.
With the Lothian Pact coming into effect as the Marians prepare for the invasion and troops are put into full readiness, preparing to move to Paulina and Logan Prime for defense.
Inner Sphere:
Federated Commonwealth:
Lyran Commonwealth:
Federated Suns:
Largely due to the more intensive preparations for taking over the Comstar network within their respective space, both the Lyran Commonwealth and the Federated Suns put the most important parts of the network back into service, forming a public carrier, Federated Communications, to deal with upkeep and use of the network.
From intelligence coming from Tharkad and New Avalon, a surprising number of former Comstar personnel are willing to work for Federated Communications, keeping the network in operation.
As a side note, it is clear the Enhanced Range Secure HPG will remain a state secret for the foreseeable future, operated by the national intelligence agencies and military.
Draconis Combine:
Due to the Comstar Situation, there is little that can be disconcerned.
Free Worlds League:
Due to the Comstar Situation, there is little that can be disconcerned.
Dutchy of Andurien:
Due to the Comstar Situation, there is little that can be disconcerned.
Comstar Situation:
The situation on Terra is curious to say the least and the dropships and WarShips that fled the Terra system appear to belong to a faction of former ROM and Comstar hardliners that supported Waterly in her actions, as they appear to be loosing against the other two factions of the Schism.
One of these other factions is a more moderate group intent on keeping the Status Quo, while purging the hardliners, while the other wants to completely reform Comstar into something that actively helps the Inner Sphere. Currently it is unknown which side will gain the upper hand, but neither side appears to know about the situation of the HPG network outside Terra.
Expansion and Suggestions:
The DSSI Network slowly continues to expand into the Inner Sphere.
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Random Event - Nothing happens