Turn 82 - Winter 2192/3042
Confederated Forces:
[] Graveyard Shift: active
Time: 4 turns, Chance of success: 60%
Roll 1 of 4, Roll 1d100: 100+15 = 115 - Crit Success (All Military Actions)
Roll 2 of 4, Roll 1d100: 46+15 = 61 - Success
Roll 3 of 4, Roll 1d100: 66+15 = 81 - Success
Roll 4 of 4, Toll 1d100: 86+15 = 101 - Success
Combined: 87 - Success
With the discovery of the plans of the Terran Hegemony and the high potential for conflict with the obviously belligerent nation, it was decided that Graveyard, thanks to its relative proximity to the two nations in the area, would be expanded into a full Fleet Base.
To this end the pair of Lerbtur continued to work on producing a number of system defence platforms, as well as two pairs of Raytan Jump Point Defense stations, before moving on to begin the production of more automated mining and fabrication systems, so that they could begin with the construction of a pair Redoubt System Defense Platforms. Finally, an asteroid was selected to be turned into a fixed Fleet Support Base, where the mining and fabrication systems could be integrated into several large scale slips capable of servicing and even constructing Combat Craft and even WarShips.
To support operations on the planet, two smaller stations were constructed to orbit the planet Grveyard, while 1st Expeditionary Fleet continued to watch over the system and single Sleipnir class ACCs were sent out to scout nearby systems.
With the construction of FOB Graveyard, the two Scouting Force vessels that had remained at Far Star returned to the system for resupply and repairs, before being sent out to scout the Terran Hegemony systems.
Reward: Military Outpost in the Graveyard System
[] Clan Intimidation & Evacuation: - 4 votes active
Time: ? turns, Chance of success: 65%, Reward: ?
Roll 1 of ?, Roll 1d100: 98+35+15 = 148 - Crit Success (Diplomacy with Lupus Republic, All Military Action)
Should the Confederation help the Lupus Replublic to evacuate as many people as fast as possible to pull out of Clan Space?
[] Yes - 7 votes
With the diplomatic question on whether the Confederation would be willing to support the Lupus Republic in evacuating as much Lupians as possible to Clan Space hit the current political nerve of Parliament. Nervous about the revelations about the Terran Hegemony and knowing the potential of the Hegemony somehow instigating an event that could cause the Clans attack the Confederation and the Inner Sphere, several surprising decisions was enacted by Parliament, even if only one was relevant to the Lupus Republic.
The 2nd and 3rd Battle Fleet would be moved to Socrates to meet up with the 2nd Frontier Fleet, together with the 3rd through 7th Expeditionary Divisions, to accompany a fleet of one hundred conventional Jump Ships and 'dropship transports' of the Confederations to Clan Space. There, they were to openly oppose the Clans' and supporting the Lupians during their evacuation.
While the member nations were to provide the continued defence of the Three Systems, the various member nations offered their direct support by sending several of the own WarShips, among them USS Enterprise, a Belisarius, and HMS Arc Royal, a Haing. Together with WarShips of other nations this added two international Task Forces of ten WarShips and their supporting craft and Squadrons.
It was hoped the military power on display in Clan Space would be enough to provide a deterrence against the Clans and overawe them into non-action during the evacuation.
active for ? more turns
OCP Survey Office:
[] Update the Counter Intelligence Branch: active
Time: 4 turns, Chance of success: 50%
Roll 1 of 4, Roll 1d100: 6+15 = 21 - Failure
Roll 2 of 4, Roll 1d100: 55+15 = 70 - Success
While the Survey Office had initially resisted the attempt to reorganise and update their Counter Intelligence Branch, the revelation of the Terran Hegemony and their previous actions was like a shower of cold water. The Hegemony appeared to have infiltrated the Inner Sphere for centuries and effected the politics and economy of this massive political structure.
Some orders recovered from the Number Station transmissions included the order to several agents to attempt to infiltrate and weaken the Confederation. If they could cause the creation of massive xenophobic uproars and the like, it would be a bonus.
Where the Inner Sphere agents had previously been more of a nuisance, interested in gathering intelligence, this threat was actively seeking to damage the structure of the Confederation and as such a priority to be dealt with.
The Survey Office felt that they did not have the proper equipment, training and personnel to deal with a potential terroristic threat. As such, the Survey Office folded to the demands of Parliament and began to work on upgrading the Counter Intelligence and Anti Terrorism Branches.
active for 2 more turns
[] Kill all Terran Spies: - 6 votes active
Time: 8 turns, Chance of success: 40%
Roll 1 of 8, Roll 1d100: 56+15 = 71 - Success
Should the information about the Terran Hegemony and their covert ops be shared with FedCom?
[] Yes - 6 votes
While the Survey Office finally worked on reinforcing their Counter Intelligence Branch, the threat of the Terran Hegemony agents proved to be bigger than originally expected. Orders had gone out to the agents, before the destruction of Far Star Station, that ordered Operation Changeling to be repeated, with the main target being Melissa Steiner-Davion and Duggan Marik, to be replaced by doppelgangers who believed themselves to be the persons they pretended to be and operate on orders of the Hegemony.
With the threat of two major politicians of the Inner Sphere to be replaced, especially Melissa Steiner-Davion, the Survey Office requested the Cultural Attachee on New Avalon to directly contact Quintus Allard, the head of the MIIO, concerning the situation about the Terran Hegemony, their agents in the Inner Sphere, and their actions, especially against the family of First Prince Hanse Davion. To this end, he was given permission to share any information regarding Terran Hegemony operations within the Federated Commonwealth and the number code used by the Hegemony.
To the surprise of the Cultural Attachee, Allard already knew about the Hyperwave transmissions, but not the code, which he handed over to the Counter Intelligence Division of the MIIO to confirm the allegations. He later called the Embassy, white as a sheet, confirming everything shared, including the 'induced body dysmorphic disorder' of Conrad Steiner-Davion, who had been subjected to a battery of tests at the NAIS and was prepared to be placed into psychiatric treatment.
Thankfully, it did not appear that the Hegemony had been able to replace Melissa yet, though Allard requested the Embassy to help with the medical situation, knowing fully well that the medical technology of the Confederation was ahead of the NAIS. The Embassy did help and Melissa was given the 'all clear', following examination of her DNA, including mitochondrial DNA, and several careful deep resonance scans to uncover any broken bones and other undeniable markers.
Allard later informed the Embassy that he was open for cooperation with the Survey Office to deal with the Hegemony agents.
Result: +10 for all rolls of this action through MIIO involvement
active for 7 more turns
OCP Diplomatic Corps:
[] FedCom Reproachment: active
Time: 4 turns, Chance of success: 50%
Roll 1 of 4, Roll 1d100: 92+20+10 = 122 - Success (Diplomatic Relations with FedCom, All Diplomatic Actions)
Roll 2 of 4, Roll 1d100: 59+20+10 = 89 - Success
Should the Terran Hegemony data be used to make up with the FedCom?
[] Yes - 6 votes
The initial sharing of information from the Survey Office with the MIIO certainly helped make inroads with the Federation Commonwealth, and the Diplomatic Corps decided the Federated Commonwealth would be the first polity of the Inner Sphere to be fully informed about the Terran Hegemony, their actions and their apparent war with the Algareoneans, especially in the light of the several direct attacks on the Federated Commonwealth by the Hegemony.
Of course Hanse Davion had been already informed by the head of the MIIO, and by proxy both his wife Melissa Steiner-Davion and Katharina Steiner also were informed about the situation. However, the full breadth of the information was shocking to the usually suave and controlled Hanse, causing him to stare at the holographic displays displaying the information for long minutes.
'First the Clans, now this,' was his first full reaction, and he thanked the Ambassador for the information, before retreating to think about the consequences.
He later demanded his own people had to confirm the information for themselves, which was of course granted. To this end, the Embassy offered use of the Confederation Jump Ship Prime Mover to transport three FedCom Dropships to Graveyard and beyond, merely stating that the travel would be faster. By Christmas, Hanse Davion had ordered his Champion, Arden Sortek, to deal with the situation.
Result: +5 on diplomatic relations to FedCom
active for 2 more turns
[] Uncover the Terran Hegemony: - 7 votes active
Time: 3 turns, Chance of success: 55%
Roll 1 0f 3, Roll 1d100: 86+10 = 96 - Success (All Diplomatic Actions)
With the Federated Commonwealth being the first realm to be informed about the Hegemoy and their operations within the Inner Sphere, the other realms needed to be informed as well, especially the FWL, especially considering the potential situation with Duggan Marik.
However, it was decided that rather than calling yet another conference, the Ambassador would directly share the information within each realm and the leader of said realm.
Here, the FWL was one of the first to be informed, several weeks after the Federated Commonwealth and Ambassador Metternich informed both Janos and Duggan Marik about the situation. As expected, the revelation shocked both Janos and Duggan and it was appeared Duggan had not yet been replaced, after several careful examinations were made, supported by the medical staff of the Embassy.
active for 2 more turns
OCP Trade Organization:
[] Space Industry III: active
Time: 4 turns, Chance of success: 60%,
Roll 1 of 4, Roll 1d100: 88+10+10+10+15+15 = 148 - Success (Stronger Economy, Economic Ties, Interstellar Communication Network, Space Industry, Space Mining)
Roll 2 of 4, Roll 1d100: 65+10+10+10+15+15 = 125 - Success
Roll 3 of 4, Roll 1d100: 32+10+10+10+15+15 = 92 - Success
Roll 4 of 4, Roll 1d100: 1+10+10+10+15+15 = 61 - Success
Combined: 106 - Crit Success
As had been expected by now, the growth of orbital and asteroid based industry had grown the Confederations economy by leaps and bounds and by conventional metrics, it might have almost approached the economic power of the old Lyran Commonwealth, ca 3025.
Reward: More Raw Materials, +5 on internal and external trade
[] High Liner: - 5 votes active
Time: 2 turns, Chance of success: 50%
Roll 1 of 2, Roll 1d100: 4+10+10+10+15+15 = 64 - Success (Stronger Economy, Economic Ties, Interstellar Communication Network, Space Industry, Space Mining)
Of the several surprising political decisions made by Parliament, one was to order several of the so-called 'High Liner' heavy JumpShips that was designed by Karen S'jeet on the Von Neumann Hiigara's Pride. This was largely to support the evacuation of Clan space by the Lupus Republic, but it was regarded as given that these vessels would be beneficial for civilian and military efforts, especially as one of them could transport three Expeditionary Divisions at once. However, it was expected that civilian use would predominate, as they could transport large numbers of civilian transports from system to system.
With the plans already in existence, the vessels would only need to be built, which was not viewed as a problem by the various dockyards. Their use of highly standardised parts from the open market would massively reduce the time needed for their construction, and they were expected to be finished by Spring of the next year.
active for 1 more turns
OCP Office for Science and Development:
[] Digging up Gravyard: active
Time: 6 turns, Chance of success: 50%
Roll 1 of 6, Roll 1d100: 67+10+10 = 87 - Success
Roll 2 of 6, Roll 1d100: 39+10+10 = 59 - Success
Roll 3 of 6, Roll 1d100: 28+10+10 = 48 - Failure
Roll 4 of 6, Roll 1d100: 35+10+10 = 55 - Success
Roll 5 of 6, Roll 1d100: 51+10+10 = 71 - Success
Roll 6 of 6, Roll 1d100: 53+10+10 = 73 - Success
Combined: 65 - Success
As the military established itself in the system, the work on Graveyard itself continued, with the construction of several base camps, especially in the area where the aliens and human skeletons had been found.
Some more data could be recovered with the discovery of several libraries, museums and other data repositories, allowing the archaeologists to construct a larger picture of the society that had existed on the planet before the Terran Hegemony had destroyed it. However, it would need years, if not decades, to build up a full picture.
Reward: Semi-permanent archeology station on 'Gradeyard'
[] Scouting for Tesseract: active
Time: 4 turns, Chance off success: 50%
Roll 1 of 4, Roll 1d100: 57+10+10 = 77 - Success
Roll 2 of 4, Roll 1d100: 41+10+10 = 61 - Success
Roll 3 of 4, Roll 1d100: 99+10+10 = 119 - Crit Success
As the search continued, a third tesseract was discovered with one of its endpoints in the ecliptic plane of the New Berlin system. Much to the chagrin of the craft that discovered it, a malfunction of the drive system made it jump through the tesseract.
The other end of the tesseract led to a system with an AII star as primary. However, the system was not only the endpoint of the single tesseract, but three more tesseracts, causing the commander of the survey vessel name the system 'Junction'. During the work to locate the system itself, it was discovered the vessel could set up a connection to the low bandwidth Caldran Ansible network, more precisely, the node at Tanis near Clan space. Eventually, the system was discovered to be located only three lightyears away from the Tanis system, meaning that the Confederation had a backdoor into Clan Space.
The survey craft later returned to New Berlin through the tesseract and continued its search for more tesseracts.
Result: Discovery of a short cut to Clan Space.
active for 1 more turns
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OCP Internal Events:
WarShip Panic (even), Roll 1d6: 4
The Terran Hegemony situation and the potential of problems, should the Hegemony induce either a Clan Invasion or other problems involving the Inner Sphere, or even domestic terrorism, led Parliament to make several surprising decisions. Following the order to detach the majority of Space Force vessels to Clan Space, as well as the construction of several High Liners, almost all Parlamentarians thought about the relatively large number of WarShips operated by the Terran Hegemony at Far Star.
While they had been destroyed, it appeared that the Hegemony had access to a larger number of WarShips and if the Confederation could send out WarShips undetected by the Inner Sphere towards the Hegemony, so could the Hegemony send out WarShips to the Confederation. In a bout of paranoia that was held throughout Parliament, the Members decided not to wait for the Space Force to request more funding for the expansion of the WarShip fleet, but directly give the Space Force the funding needed to expand the WarShip fleet.
The stipulation of Parliament for the Expansion program was to set up at least four new Battle Fleets and six Frontier Fleets, coming to a combined number of 60 WarShips and their supporting Squadrons. They also requested to construct at least two of the updated Tillman class vessels.
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Intelligence Report:
Periphery Alliance:
Lupus Republic:
The first High Liner slowly takes shape, while the construction on the ground continues more rapidly.
Lothian League:
Not much is happening within the Lothian League.
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Far Star Situation:
Algareon:
Should an attempt be made to contact the Algareoneans?
[] Yes - 6 votes
As the four vessels of the Scouting force remain hidden within the Oort cloud of the Algareon system, they continue to observe, slowly being able to build up some sort of image about the situation. Thanks to the use of quantum computers in the survey craft and some modifications to one of the hyperwave transceivers, it was possible to intercept and analyse some data coming from the Megastructures in the system. Other optical data also came in, allowing to make some theories.
While the system was making use of star lifting, the method employed only had so much efficiency in capturing the solar wind, coming to maybe ten percent of the theoretical maximum of the used method, largely thanks to the low number of 'huff-n-puff' statites. Of the material recovered by the Star Lifter, the majority was utilised to continue expanding the topopolis in several places at once, with the observed speed causing the structure grow by perhaps three thousand kilometres within a decade. Other material was moved into the topopolis, apparently to be used by the population, while some was stockpiled in several orbits from 1 to 1.2 AU from the primary. In these places, several planetoids had formed from the stockpiled material and were actively kept in their orbits by all appearances.
Additionally, a single fleet like the one that had fought the Hegemony at Far Star were seen leaving the system in the general direction of the Terran Hegemony, while three fleets were patrolling the system. By all appearances, it did not appear like the Algareoneans were making full use of their immense industrial capacity in the conflict with the Hegemony.
Eventually, orders came from the Confederation to attempt to carefully contact the Algareoneans, but the commanders of the survey vessels decided to wait until they had gathered more information, at least as much as they were able, considering the complete hash of hyperwave and radio that came from the Megaastrctures and made any signal intelligence impossible.
Eventually, in late Winter, it was decided that a single Walsingham, CFS Rissdar Wartasi Osyss would attempt to make contact. It jumped from the Oort cloud into the system's ecliptic, before slowly burning in system, directly into the path of one of the apparent system defence fleets, broadcasting a radio message proclaiming peaceful intent and a wish to communicate.
The system defence fleet directly took a course towards the Rissdar Wartasi Osyss demanding the immediate surrender of the vessel and that the vessel would be boarded. The commander of the Rissdar Wartasi Osyss, an Ormiold named Umper Nyip, complied and was englobed by the fleet of vessels, and finally boarded by a mix of troopers of not only human but four different species. The boarders, who had been communicating in English, were surprised about the non-human nature of two-thirds of the crew, and much to everyone's relief decided that the vessel was no Terran Hegemony and therefore not an enemy.
The commander of the boarding party apologised for the boarding, describing that Algareon was at war with the Terran Hegemony. The crew was invited to the command vessel of the fleet, where they discovered the Algareoneans were made up of at least six different species, including humans, as well as the river otter like sophonts originally from Graveyard. As it turned out there were ten different species living on the topopolis, which boasted a population of about a trillion.
On the question of why the Algareoneans were at war with the Hegemony, the answer was that the Hegemony wanted to kill all non-humans on the topopolis and make use of the megastructures and its industrial capacity to invade the Inner Sphere, something the Triumvirate, a group of three AIs residing inside the Matrioshka Brain and controlling the system, were opposed to this, as their mandate was to safeguard the system, the Megastructures and wait for their creators, The Preservers, to return with more sophont species to safeguard.
Apparently the AIs were not allowed to directly leave the system, so they were forced to use the sophonts they were to safeguard to defend the system and take the war to the Hegemony. This was only going slowly as they could not divert many materials from to building new combat craft, as it would go against their mandate to expand the topopolis and construct a second one, for which they were already stockpiling materials.
Terran Hegemony
There is currently a lack of intelligence about the Terran Hegemony.
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Taurian Concordat:
Not much of interest is happening within the Concordat.
Magistracy of Canopus:
Not much of interest is happening within the Magistracy.
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Inner Sphere:
Federated Commonwealth:
Not much of interest is happening in the Federated Commonwealth.
Draconis Combine:
The Draconis Combine continues to splinter and collapse.
Free Worlds League:
The buildup along the Andurien-FWL border continued.
Dutchy of Andurien:
The buildup along the Andurien-FWL border continued.
Confederation of Habitats:
Not much of interest is happening within the CoH.
Terra:
Not much of interest is happening on Terra.
Expansion and Suggestions:
The DSSI Network slowly continues to expand into the Inner Sphere.
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Random Event - Nothing Happens